C++ 3D Game Tutorial 6: Creating 3D Engine - Drawing a Quad
11.8 هزار بار بازدید -
5 سال پیش
-
SUPPORT ON PATREON:
SUPPORT ON PATREON: Patreon: pardcode
GITHUB: https://github.com/pardcode/CPP-3D-Ga...
DISCORD SERVER: Discord: discord
DESCRIPTION:
Hello everyone!
In this sixth video tutorial we will see how to render a quad with our Graphics Engine by using the DirectX 11 API!
In particular we will see that we can render anything starting from base primtives, like points, lines and triangles, and that we can render our quad in two main ways: through the triangle list and triangle strip approches.
DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/downl...
GITHUB CODE: https://github.com/PardCode/CPP-3D-Ga...
ENTIRE TUTORIAL SERIES: C++ 3D Game Tutorial Series From Scratch
I hope you'll enjoy this tutorial!
----------------------------------------------------------------------------
PATREON PAGE: Patreon: pardcode
TWITTER PAGE: Twitter: PardCode
Chapters:
0:00 Intro
0:48 Requirements
1:12 Design
4:20 Implementation
7:52 Final Result
8:08 End
GITHUB: https://github.com/pardcode/CPP-3D-Ga...
DISCORD SERVER: Discord: discord
DESCRIPTION:
Hello everyone!
In this sixth video tutorial we will see how to render a quad with our Graphics Engine by using the DirectX 11 API!
In particular we will see that we can render anything starting from base primtives, like points, lines and triangles, and that we can render our quad in two main ways: through the triangle list and triangle strip approches.
DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/downl...
GITHUB CODE: https://github.com/PardCode/CPP-3D-Ga...
ENTIRE TUTORIAL SERIES: C++ 3D Game Tutorial Series From Scratch
I hope you'll enjoy this tutorial!
----------------------------------------------------------------------------
PATREON PAGE: Patreon: pardcode
TWITTER PAGE: Twitter: PardCode
Chapters:
0:00 Intro
0:48 Requirements
1:12 Design
4:20 Implementation
7:52 Final Result
8:08 End
5 سال پیش
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