C++ 3D Game Tutorial 5: Creating 3D Graphics Engine - Drawing a Triangle

PardCode
PardCode
27.9 هزار بار بازدید - 6 سال پیش - SUPPORT ON PATREON:
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GITHUB: https://github.com/pardcode/CPP-3D-Ga...

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DESCRIPTION:
Hello everyone!
In this fifth video tutorial we will see how to render our first triangle with our Graphics Engine by using the DirectX 11 API!
In particular we will implement all the necessary resources to do that, like the VertexBuffer, InputLayout, and also we will see what is the Graphics Pipeline, a very important process that we need to know to be able to render our triangle!

DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/downl...

GITHUB CODE: https://github.com/PardCode/CPP-3D-Ga...

ENTIRE TUTORIAL SERIES: C++ 3D Game Tutorial Series From Scratch

I hope you'll enjoy this tutorial!
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Chapters:
0:00 Intro - Info about series at www.pardcode.com
0:49 Requirements
1:13 Design
8:03 Implementation
23:02 Warning: Replace D3D11_VIEWPORT vp; with D3D11_VIEWPORT vp = { };
23:22 Implementation
25:55 Missing Shader Step: See Pinned Message
28:09 Final Result
28:27 End
6 سال پیش در تاریخ 1397/11/08 منتشر شده است.
27,934 بـار بازدید شده
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