Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection

javidx9
javidx9
1.7 میلیون بار بازدید - 6 سال پیش - This video is part #1
This video is part #1 of a new series where I construct a 3D graphics engine from scratch. I start at the beginning, setting up the project, then discuss vertices and triangles. Next a description of how 3D coordinates are converted into on-screen 2D coordinates using a projection matrix. This results in seeing a cube being rotated in 2-axis and translated. Source: github.com/OneLoneCoder/Javidx9/tree/master/Consol… patreon.com/javidx9 discord.gg/WhwHUMV Blog: www.onelonecoder.com/ Twitter: @javidx9 Twitch: javidx9
6 سال پیش در تاریخ 1397/04/23 منتشر شده است.
1,749,732 بـار بازدید شده
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