Classic Game Postmortem: Deus Ex
200.5 هزار بار بازدید -
7 سال پیش
-
In this 2017 GDC postmortem,
In this 2017 GDC postmortem, acclaimed game designer Warren Spector walks through the development of the 2000 hit game Deus Ex and reflects on some of the key lessons from launching the critically-acclaimed immersive sim.
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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
Twitter: Official_GDC
Check out our Facebook page for GDC exclusives
Facebook: GameDevelopersConference
Visit our site: http://ubm.io/2ctNvqZ
7 سال پیش
در تاریخ 1396/01/30 منتشر شده
است.
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