Quick Understanding of Homogeneous Coordinates for Computer Graphics
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Graphics programming has this intriguing
Graphics programming has this intriguing concept of 4D vectors used to represent 3D objects, how indispensable could it be so that every 3D graphics API force it on its users ?
Follow me on social media to learn more about computer graphics or the other projects I work on.
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Follow me on social media to learn more about computer graphics or the other projects I work on.
Twitter https://x.com/Miolith_
ShaderToy https://www.shadertoy.com/user/Miolith
10 ماه پیش
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