Faking details in your textures in Substance Painter using ID maps and Anchor Points

3DMarkAA
3DMarkAA
295 بار بازدید - 2 سال پیش - This video is gonna delve
This video is gonna delve semi-deep into the concept of faking "sculpted" details in your Substance Painter projects. I utilize ID map baking and anchor points to give a more realistic result.
2 سال پیش در تاریخ 1401/04/22 منتشر شده است.
295 بـار بازدید شده
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