Every Variant in Godot 4

SDG Games
SDG Games
8.8 هزار بار بازدید - 9 ماه پیش - In this video, we take
In this video, we take a look at every Variant in the Godot game engine. Variants are the foundation for all types in Godot, so starting here will prepare us for much more complex topics in the future. In other words, I try out the Variant, AABB, Array, Basis, bool, Callable, Color, Dictionary, float, int, NodePath, Object, PackedByteArray, PackedColorArray, PackedFloat32Array, PackedFloat64Array, PackedInt32Array, PackedInt64Array, PackedStringArray, PackedVector2Array, PackedVector3Array, Plane, Projection, Quaternion, Rect2, Rect2i, RID, Signal, String, StringName, Transform2D, Transform3D, Vector2, Vector2i, Vector3, Vector3i, Vector4, and Vector4i. Source Code: gitlab.com/lazy-tutorials/every-variant 00:00 Intro 01:34 Static Typing Vs Variants 02:54 Floats vs Ints 06:48 Boolean 07:14 Strings 07:36 What is a variant 10:11 Colors 10:39 Vectors 13:18 Arrays 15:08 Dictionary 16:32 Packed Arrays 18:57 Arrays vs PackedArrays 23:37 Long winded explanation of strings and pointers 25:00 StringName 30:41 Objects 31:20 RID 32:17 Signals and Callables 36:27 Transformations - Rect2 38:02 Transform2D 40:37 Rect2i and Transform2D demo 41:20 AABB 42:19 Basis 43:35 Transform3D 46:50 Plane 47:26 Projections 48:05 Recap 48:37 Outro #godot #godot4 #godotengine Godot, Godot 4
9 ماه پیش در تاریخ 1402/09/16 منتشر شده است.
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