Every Variant in Godot 4
8.8 هزار بار بازدید -
9 ماه پیش
-
In this video, we take
In this video, we take a look at every Variant in the Godot game engine. Variants are the foundation for all types in Godot, so starting here will prepare us for much more complex topics in the future.
In other words, I try out the Variant, AABB, Array, Basis, bool, Callable, Color, Dictionary, float, int, NodePath, Object, PackedByteArray, PackedColorArray, PackedFloat32Array, PackedFloat64Array, PackedInt32Array, PackedInt64Array, PackedStringArray, PackedVector2Array, PackedVector3Array, Plane, Projection, Quaternion, Rect2, Rect2i, RID, Signal, String, StringName, Transform2D, Transform3D, Vector2, Vector2i, Vector3, Vector3i, Vector4, and Vector4i.
Source Code:
gitlab.com/lazy-tutorials/every-variant
00:00 Intro
01:34 Static Typing Vs Variants
02:54 Floats vs Ints
06:48 Boolean
07:14 Strings
07:36 What is a variant
10:11 Colors
10:39 Vectors
13:18 Arrays
15:08 Dictionary
16:32 Packed Arrays
18:57 Arrays vs PackedArrays
23:37 Long winded explanation of strings and pointers
25:00 StringName
30:41 Objects
31:20 RID
32:17 Signals and Callables
36:27 Transformations - Rect2
38:02 Transform2D
40:37 Rect2i and Transform2D demo
41:20 AABB
42:19 Basis
43:35 Transform3D
46:50 Plane
47:26 Projections
48:05 Recap
48:37 Outro
#godot #godot4 #godotengine
Godot, Godot 4
9 ماه پیش
در تاریخ 1402/09/16 منتشر شده
است.
8,827
بـار بازدید شده