Why GODOT 4.3 is going to be wild!

Saas
Saas
118.9 هزار بار بازدید - 8 ماه پیش - Subscribe: @s4aasDiscord:
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Links to Github: https://docs.google.com/document/d/1S...

0:00 Intro
0:23 # 1 Drag and Drop between SubViewports and Windows
0:45 # 2 Export_storage annotation
1:06 # 3 Script editor hover hints
1:30 # 4 Tool_button annotation
1:57 # 5 Vsync editor setting
2:12 # 6 Motion_draw_disabled render_mode
2:36 # 7 Search keywords in class reference
3:14 # 8 Better search in create dialog
3:29 # 9 Project wide node groups
3:50 # 10 Remember window mode, screen size etc. on  restart
4:01 # 11 Patch system
4:34 # 12 Indirect collision shapes
4:49 # 13 Vertex shading
5:04 # 14 Exported array property hints
5:12 # 15 Secondary light in import settings
5:38 # 16 Render hooks
5:59 # 17 Direct3D 12 Rendering driver
6:36 # 18 3D MSAA and scaling in GLES3
6:50 # 19 Warn if variable is not set in setter function
7:14 # 20 Icons for main menu items
7:23 # 21 Modify global_transform when Node is not in tree
7:38 # 22 Colored margin in inspector
7:55 # 23 OpenXR Hand node icon
8:04 # 24 Ensure parameter hints are generated
8:15 # 25 Fix 3D jitter
8:28 # 26 Bone visualization in import settings
8:39 # 27 MeshOptimizer update for better LODs
8:54 # 28 Material drag and drop fixed
9:03 # 29 Revert color icon on color picker
9:18 Outro
8 ماه پیش در تاریخ 1402/08/22 منتشر شده است.
118,935 بـار بازدید شده
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