GODOT 4 + Megascans // Can It Compete With UNREAL or UNITY?

StayAtHomeDev
StayAtHomeDev
42.3 هزار بار بازدید - پارسال - In this video, I put
In this video, I put Godot 4 to the test in a 3D scene speed build using Megascans assets to see how it stacks up against industry leaders Unreal and Unity. Godot has been gaining popularity as a game engine, and with the addition of Megascans assets, it's time to explore whether it can hold its own against the big players.

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GET GODOTSKY ►► https://godotxc.com/asset/godotsky/
ROYALTY FREE MUSIC ►► https://share.epidemicsound.com/9gejuj

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STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► Twitter: StayAtHomeDev
GODOT COMMUNITY FORUMS ►► https://stayathomedev.com/godotforums

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Resources:
GODOT ENGINE ►► https://godotengine.org/
GODOT ASSET MARKETPLACE ►► https://godotxc.com/
DOWNLOAD GODOT ►► https://godotengine.org/download
QUIXEL MEGASCANS ►► https://quixel.com/megascans/home

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Chapters:
0:00 Intro
0:21 Getting Photo Inspiration
1:05 Setting Up Godot 4 Scene
2:02 Prototyping the Scene with Greyboxing
3:37 How To Use Megascans Assets in Godot 4
4:28 Composing the Scene with Megascans Assets
5:51 Adding GodotSky and Visual Polishing
7:25 Visual Settings Comparisons
7:56 Final Look

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Tag Stuff:
#godotengine #godot4 #megascans
پارسال در تاریخ 1402/01/24 منتشر شده است.
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