Autodesk Maya on the M1 Max 16” MacBook Pro - An Animator’s Perspective

James Boyle
James Boyle
22.3 هزار بار بازدید - 2 سال پیش - I have spent the past
I have spent the past year using a M1 Max MacBook Pro 16” for personal and freelance animation work - predominantly in Autodesk Maya. I now have a pretty good idea of how it runs (through Rosetta) on Apple Silicon. In this video, I will run through a few different tests to show how it performs, and give an animator’s perspective on whether it’s worth purchasing for Maya. Hope this is useful to you.

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Specs:
Apple MacBook Pro 16" (2021)
M1 Max 10 core CPU, 32 core GPU
64GB Ram
2TB SSD

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Chapters:
00:00 - Introduction
00:47 - Autodesk - Is there a native version coming?
02:49 - Rosetta 2 - How it works
05:39 - Running multiple instances of Maya
09:40 - How a simple scene performs
11:13 - How a complex scene performs
14:58 - Viewport Interactivity
20:02 - Rig Interactivity
26:17 - Animation Caching
32:05 - Is an Apple Silicon Mac worth it for Maya?

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Links:
How x86 to arm64 Translation Works in Rosetta 2
https://www.infoq.com/news/2020/11/ro...

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Rigs used:
Dana: https://gabrielsalas.gumroad.com/l/kKyvP
Skull Chaser: https://www.turbosquid.com/FullPrevie...
Apollo: https://ramonarango.gumroad.com/l/Apo...
Kayla: https://friggingawesome.gumroad.com/l...

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Music used:
Six Seasons by Unicorn Heads

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Social  
Instagram: Instagram: jamesboylestudio
Twitter: Twitter: jamesbstudio

#autodeskmaya #applesilicon #M1MaxMacBookPro #animation
2 سال پیش در تاریخ 1401/06/09 منتشر شده است.
22,393 بـار بازدید شده
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