Godot 4.3 AR and passthrough

Bastiaan Olij
Bastiaan Olij
3.2 هزار بار بازدید - 2 ماه پیش - AR/Passthrough in Godot 4.3With the
AR/Passthrough in Godot 4.3

With the pending release of Godot 4.3 there are a number of improvements and changes coming to Godot.
In this video we look at the simplification of switching between AR and VR modes using Godot 4.3

Timecodes:
00:00 Introduction
01:05 Starting with Godot
01:20 Updating the vendor plugin
02:15 Project settings and blend modes explanation
03:40 Export settings
04:30 Updating the build templates
04:45 Adding a reference object (Table)
05:00 Create a physical toggle switch
05:40 Adding physics bodies to the hands
06:15 Creating our toggle script
09:00 Reacting to our toggle
09:40 Switch to AR code
10:40 Switch to VR code
11:40 Demonstration and outro

Links:
- Getting Started with OpenXR in Godot ...
- https://github.com/GodotVR/godot_open...

Godot VR games highlited:
- Immersive Home, @immersive-home
- Interstellar Pitstop MR, https://devpost.com/software/interste...

Source code:
- https://github.com/BastiaanOlij/godot...

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2 ماه پیش در تاریخ 1403/02/22 منتشر شده است.
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