Particle System in OpenGL
3.8 هزار بار بازدید -
2 سال پیش
-
This is the video from
This is the video from the bachelor thesis of Marc Affolter at the Berne University of Applied Sciences in Switzerland. The particle system is GPU-based. I.e., the particles are updated and drawn on the GPU. To remain on GPU, a technology called transform feedback was used.
The particle system was integrated into the SLProject framework (https://github.com/cpvrlab/SLProject).
The particle system was integrated into the SLProject framework (https://github.com/cpvrlab/SLProject).
2 سال پیش
در تاریخ 1401/04/09 منتشر شده
است.
3,841
بـار بازدید شده