Particle System in OpenGL

HuCE - cpvrLab
HuCE - cpvrLab
3.8 هزار بار بازدید - 2 سال پیش - This is the video from
This is the video from the bachelor thesis of Marc Affolter at the Berne University of Applied Sciences in Switzerland. The particle system is GPU-based. I.e., the particles are updated and drawn on the GPU. To remain on GPU, a technology called transform feedback was used.
The particle system was integrated into the SLProject framework (https://github.com/cpvrlab/SLProject).
2 سال پیش در تاریخ 1401/04/09 منتشر شده است.
3,841 بـار بازدید شده
... بیشتر