Making Props for Source Engine in 6 Minutes (Blender)

Jofoyo
Jofoyo
67.5 هزار بار بازدید - 5 سال پیش - Like/Dislike Ratio - 97.9% This
Like/Dislike Ratio - 97.9% This video covers the basics of moving a mesh into the Source engine in a quick and hopefully easy to digest tutorial. This applies for any game in Source, such as Garry's Mod, CSGO, Half-Life 2, etc. This video will not teach you how to use Blender or make models, but rather how to turn an already made model either by you or someone else into a prop. Timestamps: https://www.seevid.ir/fa/w/0nRQxy4wek4 Introduction https://www.seevid.ir/fa/w/0nRQxy4wek4 Decompiling a Model https://www.seevid.ir/fa/w/0nRQxy4wek4 Exporting an SMD https://www.seevid.ir/fa/w/0nRQxy4wek4 QC Files https://www.seevid.ir/fa/w/0nRQxy4wek4 Collision Meshes https://www.seevid.ir/fa/w/0nRQxy4wek4 Compiling Links: Blender - https://builder.blender.org/download/ Blender Source Tools - http://steamreview.org/BlenderSourceTools/ Crowbar - https://steamcommunity.com/groups/CrowbarTool GCFScape - https://developer.valvesoftware.com/wiki/GCFScape#External_links Valve Dev Wiki - https://developer.valvesoftware.com/wiki/Main_Page Surface Properties - https://developer.valvesoftware.com/wiki/Material_surface_properties Basic QC - https://pastebin.com/U54SL6pE Feel free to contact me for help. My Steam Page - https://steamcommunity.com/id/ItsJustJacob/  I learned a lot making this tutorial. Some things to keep in mind for next time: Reduce unnecessary information and dead air Slow things down a bit Keep things simpler Stop slurring like a drunk
5 سال پیش در تاریخ 1398/12/03 منتشر شده است.
67,549 بـار بازدید شده
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