Creating models for GMOD | Hammer Tutorials V2
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Hello! In this tutorial I
Hello! In this tutorial I guide you through making a custom model/prop for Garry's Mod with Blender. I also show you how to make a jointed model with animations.
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Resources:
Blender: store.steampowered.com/app/365670/Blender/
Blender Source Tools: steamreview.org/BlenderSourceTools//archives/
VTFedit Reloaded: github.com/Sky-rym/VTFEdit-Reloaded
QC parameters: developer.valvesoftware.com/wiki/Category:QC_comma…
Material surface props: developer.valvesoftware.com/wiki/Material_surface_…
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Original Tutorial: • Hammer Tutorial #10 | Blender to Sour...
Join the Hammer Editor Discord Group here:
discord.gg/z88HSDK6vJ
(We can help you here!)
Chapters:
0:00 Introduction
0:20 Blender Source Tools
1:27 Creating the Model
2:28 Texture setup
3:11 Collision Model
6:01 Exporting Model
7:30 .QC Creation
14:10 Model skins (.QC Creation)
16:30 Crowbar
17:20 Compiling Model
17:39 Creating Texture
19:55 Fixing bad normals
21:16 Viewing model in Hammer
22:30 Creating a jointed model
24:15 Weight Painting
25:54 .QC edits
26:55 Creating an animation
30:26 Ending
Thank you for watching! I hope I was able to help you create your model.
This is a fairly complicated tutorial, so if you need any help feel free to leave a comment and I will help you!
2 ماه پیش
در تاریخ 1403/05/05 منتشر شده
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