Module Tutorial: MidiQOL Part 1. Ultimate Combat Automation in Foundry VTT (dnd5e)

Baileywiki
Baileywiki
43.7 هزار بار بازدید - 2 سال پیش - I'm joined by the module
I'm joined by the module developer behind MidiQOL, Tim Posney, to explore this epic automation module that powers so many other effects and automation modules in the Foundry VTT ecosystem.

This is Part 1 of 3, where Tim explains some of the major functions of "Midi" like targetting, specials, visual effects, and time-based effects.

MIDIQOL GITLAB PAGE
https://foundryvtt.com/packages/midi-...

README
https://gitlab.com/tposney/midi-qol/-...

Community Guide
https://docs.google.com/document/d/e/...

SPREADSHEET OF FLAGS
https://docs.google.com/spreadsheets/...

Battlemap by Venatus Maps https://www.venatusmaps.com/
Demo map by Baileywiki Patreon: baileywiki
using artwork from
Forgotten Adventures https://forgotten-adventures.net/
Tokens by https://www.forgotten-adventures.net/ and https://heroforge.com/

MODULES MENTIONED AND USED
Times Up https://foundryvtt.com/packages/times-up
Dfreds's Convenient Effects https://github.com/DFreds/dfreds-conv...
Token Magic Effects https://github.com/Feu-Secret/Tokenmagic
Dynamic Active Effects https://foundryvtt.com/packages/dae
Combat Utility Belt https://foundryvtt.com/packages/comba...

00:00 Intro Demo of MidiQOL
01:47 Introducing Tim Posney and MidiQOL overview
06:45 MidiQOL settings: GM Tab and Player Tabs
08:15 Workflow Tab: Targeting
09:08 Specials and Convenient Effects
12:42 Hits and Reactions
15:20 Visual Effects/Conditions
16:52 Automatic Expiration of Effects
17:56 MidiQOL-friendly Modules
19:50 ReadMe and Documentation
2 سال پیش در تاریخ 1400/12/03 منتشر شده است.
43,775 بـار بازدید شده
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