Module Tutorial: MidiQOL Part 2. Ultimate Combat Automation in Foundry VTT (dnd5e)

Baileywiki
Baileywiki
17.9 هزار بار بازدید - 3 سال پیش - In part 2, Tim walks
In part 2, Tim walks us through MidiQOL's functions for calculating damage, adjudicated saves and immunities, where to find ready-made "midi friendly" spells and items, and a bunch of other helpful functions.

MIDIQOL GITLAB PAGE
https://foundryvtt.com/packages/midi-...

README
https://gitlab.com/tposney/midi-qol/-...

Community Guide
https://docs.google.com/document/d/e/...

SPREADSHEET OF FLAGS
https://docs.google.com/spreadsheets/...

Battlemap by Venatus Maps https://www.venatusmaps.com/
Demo map by Baileywiki Patreon: baileywiki
Forgotten Adventures https://forgotten-adventures.net/
Tokens by https://www.forgotten-adventures.net/ and https://heroforge.com/

MODULES MENTIONED OR USED:
Monk's Tokenbar or LMRTFY
Convenient Effects
Token Magic Effects
Dynamic Active Effects
Times Up
Combat Utility Belt
DAE SRD
Midi SRD
Levels
DDB Gamelog (DND Beyond)
Status Icons
Automatic Automations | Sequencer | JB2A
Active Auras
Midi / DAE / Times Up

00:00 Summary of Topics in this Episode
00:52 Saves Tab Settings and Damage Calculation
03:55 Prompting players for saves
05:03 Auto-applying damage and immunities
08:01 Rolling other damage
10:12 Marking Targets as Wounded/Defeated and CUB
12:15 Activation Conditions
13:08 Rolling with Advantage/Disadvantage
14:30 Getting ready-made spells, items, and feats
16:15 Activation Conditions cont
17:19 Miscellaneous settings and stat tracker
19:46 Optional Rules including range checks
22:57 Rolling from DNDBeyond
23:21 Closing and Part 3 Setup
3 سال پیش در تاریخ 1400/12/10 منتشر شده است.
17,989 بـار بازدید شده
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