Polygonal Hotspots Are Easy Using WebRotate 360 Turntable Animator for Blender

webrotate360
webrotate360
244 بار بازدید - 7 ماه پیش - A quick video demonstrating how
A quick video demonstrating how to select an existing mesh in Blender and make it a polygonal hotspot for web publishing in WebRotate 360 SpotEditor.  

The new Blender plugin comes with these features:

- Seamlessly integrates into Scene properties.
- Uses Blender's 3D Viewport as a "viewfinder" for quick animation setup.
- Animates selected object instead of camera, allowing for photo-realistic lighting rigs.
- Simple and intuitive multi-row 360 view setup for full 3D and hemispherical 360 product views.
- Create simple interactive hotspots using "empties".
- Create custom polygonal hotspots via vertex groups or meshes.
- Integrated camera and crop region controls for quick adjustments.
- Fast render option to quickly preview rendered results before final render.
- Multiple target options, including simple image sequence render, a SpotEditor project or an interactive 360 asset that can be upload online, e.g. via PixRiot.
- Comes with a QuickView application that helps with instant "as-is" previews of the interactive viewer.

Find more details on our new Blender addon in the following link:

https://www.webrotate360.com/products...
7 ماه پیش در تاریخ 1402/10/19 منتشر شده است.
244 بـار بازدید شده
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