Adding Collisions: Layers, Detections, and Interactions - Godot Fundamentals

Game Dev Artisan
Game Dev Artisan
10.6 هزار بار بازدید - پارسال - In today’s video we’re going
In today’s video we’re going to continue our series on Godot Fundamentals. We’ll be improving our collision detection as well as adding interaction with our Tank and Bullets, by creating some additional interact-able objects such as a crate, pickups, and walls to collide into.

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Chapters:
00:00 Video Introduction
00:17 Collision Inspector Overview
00:43 Collision Layer Names
01:35 Setup Bullet Collision Layers
01:57 Sprites
02:15 Crate Scene
03:26 Wall Scene
04:07 Pickup Scene
04:44 TileMap for Scenes in a Grid
06:23 Gravity Settings
06:52 Collision Test
07:44 Dampening Angular and Linear Velocity
08:21 Bullet Interactions
09:36 Instancing Pickups
11:04 Quick Debug and Fix
11:25 Recap and Outro

#godot #godot4 #godotengine #gamedev #gamedevelopment #indiedev
پارسال در تاریخ 1402/03/31 منتشر شده است.
10,698 بـار بازدید شده
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