The Bootleg Firecracker Build v3.0 - 900 Cast Speed Lagfest

eirikeiken
eirikeiken
138 هزار بار بازدید - 5 سال پیش - PoB:
PoB: pastebin.com/D3YrhFrk Profile: www.pathofexile.com/account/view-profile/c9q9md Subscribe for builds like every once in a while. I stream like once every month aswell, make sure to be there: www.twitch.tv/c9q9md Songs Used: Five Card Shuffle by Kevin MacLeod Fenster's Explanation by Kevin MacLeod Path Of Exile Darresso Theme Path Of Exile Delve Trailer theme. Thanks to CruelFish for showing me how good it could become with spirit offering. Also he has a nice voice. The Build is very complicated, and making MS paint pictures to explain it is very very difficult. OMGItsJousis made a great explanation of the heartbound loop loop:    • Path of Exile - Terrorcore Automancer   The build is very different, but the core looping process is the same. If you want my very condenced text explanation: It all revolves around the ascendancy node Corpse Pact. You get 2% attack and cast speed per corpse you consume and/or destroy. Heartbound loop makes you take damage everytime skelliebro expires. Skelliebro expires after 0.2 sec because of reduced duration from 8 to dust jewels and some gems. CWDT is thanks to cooldown 0.19 sec, so when skelliebro SD, it procs cwdt, which procs skelliebro, which procs CWDT in an endless loop. All the other level 1 CWDTs are filled with corpse consuming and generating skills. Unearth lmp gmp and desercrate spell cascade create ungodly amounts of corpses every 0.2 sec. Bone offering, Spirit offering, and Voletile D, will also consume these corpses equally fast. So basicly you consume a stupid amounts of corpses. As for the damage taken, as long as your HP pool is decent enough and your ES scaling is good enough, you should take less damage every 0.2 sec then what you get back from spirit offering. This is really important else you die. You take about 600*5 damage per sec after mitigation So as long as you gain more than 600 ES per Spirit offering proc you are golden. I get most of my ES scaling from Skin of the loyal. I can sustain RF if I wish, but its NOT recomended. If something breaks the chain like an AoE attack or a degen you are kinda screwed normally, so I use Scold's Bridle to always summon more skeletons. (Taking damage per cast, proccing CWDT). You may wonder how I sustain mana with 900 cast speed 6l high level fireball. Because we take ungodly amounts of damage per second I can use this to my advantage with the battlerouse node which grants 8% of damage taken as mana over 4 seconds. This grants me an insane amount of mana per second since we take so much damage. I tested indigon: It's clunky and not worth it unless you use firestorm with a long duration. The ascendancy node also helps by a fair bit. Another very important thing is the order of CWDT links. Both where they are socketed and which order. Because all CWDTs proc at the same rate, order is important to make sure Spirit offering is what goes off last. Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots I think is the order, and in the items, the order is from top left socket and it follows link til last. Basicly you NEED to ensure corpse consuming stuff goes off after corpse generating stuff. This is mostly important because of spirit offering defensive utility, but helps get chain going on first instance of taking damage aswell.
5 سال پیش در تاریخ 1398/07/06 منتشر شده است.
138,019 بـار بازدید شده
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