Homeworld 3 has BIG PROBLEMS (gameplay analysis and critique)

Volound
Volound
38.5 هزار بار بازدید - 5 ماه پیش - PROCLAIMER: This video is not
PROCLAIMER: This video is not a paid ad, unlike most of the others. I'd never take a bribe to shill a game or otherwise give preferential or censored coverage. I'm a Homeworld player of 25 years since the demo of the first game, and I wanted to make this to evaluate Homeworld 3 and give my findings impartially and with basis in my expertise and history with the games.


And I really hope they get addressed and this game launches in a far better state than this. People waited years or even decades for this. They really deserve better. Part of me hopes that this demo was someone at the company trying to get proof from the fans that the game needed to be delayed, to get more time for it. But it already had so much time. It already got delayed over and over again. And now there are even more layoffs. What can they even do in 3 months? Do they even have enough people left to do the patching?

See my first 2 hours of Homeworld 3 uncut, here:
I waited 20 years for a Homeworld 3 (...

#homeworld #homeworld3 #blackbird #gearbox


0:00 intro - delays and layoffs
1:35 no rebinding
2:30 ability buttons
15:40 dragged selection boxes
16:55 dragged target boxes
17:55 no ATTACK MOVE
26:50 flanking bonuses absent (?)
28:20 big explosions are muted, played down
31:00 ion cannons are a bit weird
32:15 no modules now? ok
35:50 no unit veterancy that DoK introduced? ok
36:20 the mothership design is weird man

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