X Wing vs Tie Fighter Cutscenes
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X Wing vs Tie Fighter
X Wing vs Tie Fighter Cutscenes
Star Wars: X-Wing vs. TIE Fighter is the third installment of the X-Wing series.
Featuring several technical advancements over the original releases of its predecessors, X-Wing vs. TIE Fighter runs on Windows, requires a joystick, features a CD audio soundtrack, supports high-resolution graphics, and brings texture mapping to the ship models of the in-flight game engine. It includes robust multiplayer options for up to eight players in free-for-all, team-based, and cooperative play modes, and has a sophisticated pilot and mission selection system that tracks the player's points and awards. In addition to selecting what craft he or she will fly, the player can choose their squadron (and thus a role in combat) for each mission.
It is the only part of the series designed for multiplayer and/or personal practice only, lacking a storyline. Totally Games later released an expansion called Balance of Power which added a storyline.
X-wing vs. TIE Fighter involved huge technical challenges to deliver a satisfactory multiplayer experience. In contrast with most popular multiplayer shooters such as Doom and Descent, it required far more data tracking and flow. This was due to the typical FPS taking place in a closed environment of rooms and corridors where players have little knowledge about other players' status or whereabouts unless they are looking directly at them. The deep-space setting of X-wing vs. TIE Fighter, along with the conventions established in earlier titles, required information about all craft be available to all players all of the time.[2]
Lead tester and mission designer David Wessman took responsibility for the decision to avoid implementing a single-player storyline. "I am primarily to blame for the lack of story in [X-Wing vs. TIE Fighter] because I convinced myself and everyone else that we didn't really need it.
In 2009, LucasArts and Transmission Games began work on a high-definition remake of X-Wing vs. TIE Fighter. Despite reportedly being "quite far down the track," the game was canceled prior to its release
Star Wars: X-Wing vs. TIE Fighter is the third installment of the X-Wing series.
Featuring several technical advancements over the original releases of its predecessors, X-Wing vs. TIE Fighter runs on Windows, requires a joystick, features a CD audio soundtrack, supports high-resolution graphics, and brings texture mapping to the ship models of the in-flight game engine. It includes robust multiplayer options for up to eight players in free-for-all, team-based, and cooperative play modes, and has a sophisticated pilot and mission selection system that tracks the player's points and awards. In addition to selecting what craft he or she will fly, the player can choose their squadron (and thus a role in combat) for each mission.
It is the only part of the series designed for multiplayer and/or personal practice only, lacking a storyline. Totally Games later released an expansion called Balance of Power which added a storyline.
X-wing vs. TIE Fighter involved huge technical challenges to deliver a satisfactory multiplayer experience. In contrast with most popular multiplayer shooters such as Doom and Descent, it required far more data tracking and flow. This was due to the typical FPS taking place in a closed environment of rooms and corridors where players have little knowledge about other players' status or whereabouts unless they are looking directly at them. The deep-space setting of X-wing vs. TIE Fighter, along with the conventions established in earlier titles, required information about all craft be available to all players all of the time.[2]
Lead tester and mission designer David Wessman took responsibility for the decision to avoid implementing a single-player storyline. "I am primarily to blame for the lack of story in [X-Wing vs. TIE Fighter] because I convinced myself and everyone else that we didn't really need it.
In 2009, LucasArts and Transmission Games began work on a high-definition remake of X-Wing vs. TIE Fighter. Despite reportedly being "quite far down the track," the game was canceled prior to its release
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