Making an Open World Building Game | Devlog 1
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Hey everyone, this is my
Hey everyone, this is my second game devlog in which I document the journey of creating more building functionality and implementing a modular inventory system for my voxel building game, built using Unity. I hope you enjoy!
Any feedback/suggestions are welcomed!
Chapters:
1. Introduction: 00:00
2. The Building System: 00:17
3. Adding Objects: 02:24
4. Designing an Inventory System: 04:36
5. Let's Code: 07:21
Track List (all music sourced from Epidemic Sound)
1. The Forest Grand - Trevor Kowalski (chapter 1)
2. Melted Mind - Max Anson (chapter 2)
3. Coffee Stains - Lofive (chapter 3)
4. If you Do, Don't - Vincent & A Secret (chapter 3)
5. Racing Hearts - Mattie Maguire (chapter 4)
6. Ultimatum - AGST (chapter 4)
#devlog #gamedev #indiedev #unity #voxel #building
Any feedback/suggestions are welcomed!
Chapters:
1. Introduction: 00:00
2. The Building System: 00:17
3. Adding Objects: 02:24
4. Designing an Inventory System: 04:36
5. Let's Code: 07:21
Track List (all music sourced from Epidemic Sound)
1. The Forest Grand - Trevor Kowalski (chapter 1)
2. Melted Mind - Max Anson (chapter 2)
3. Coffee Stains - Lofive (chapter 3)
4. If you Do, Don't - Vincent & A Secret (chapter 3)
5. Racing Hearts - Mattie Maguire (chapter 4)
6. Ultimatum - AGST (chapter 4)
#devlog #gamedev #indiedev #unity #voxel #building
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