Visual Basic Game Programming Tutorial - Part 3 - Graphics and Tile Mapping

Aardaerimus D'Aritonyss
Aardaerimus D'Aritonyss
87 هزار بار بازدید - 13 سال پیش - In this Visual Basic 2010
In this Visual Basic 2010 game tutorial series, I'll be covering the basics of simple, 2D game design, from the ground up. I'll be focusing primarily on RPG style design; however, these techniques can be used with any 2D game. (Note: Sorry about the muffled audio in the beginning, and the choppy quality. I kept getting interrupted on this one.) This VB Game Design Tutorial will be focusing on: 1.) How To Design A Seamless Tile For Your Tileset 2.) How To Add Your Tiles To Game At Desired Coordinates In this series we will be focusing on: Game Loop Design Handling Mouse Positions and Clicks. Graphical Tile Maps Character Movement & User Input Creating Semi-transparent brushes Creating stylized dialog boxes for chat, menus, etc. Saving & Loading Data from Files Object Animation PROJECT SOURCE CODE: www.aardaerimus.com/downloads/gametut6 TIP JAR: www.aardaerimus.com/tipjar.asp :-)
13 سال پیش در تاریخ 1390/02/29 منتشر شده است.
87,041 بـار بازدید شده
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