How speedrunners beat Subnautica in under 30 minutes (SPEEDRUN EXPLAINED - Any%)

tomatoanus
tomatoanus
2.4 میلیون بار بازدید - 2 سال پیش - Get 15% off Mid-Day Squares
Get 15% off Mid-Day Squares by visiting https://bit.ly/MDStomatoanus (discount automatically added at checkout)!

‪@Ec1ypsed‬’s Any% (Survival, Glitched) World Record: SUBNAUTICA BEATEN IN UNDER 30 MINUTES...
Gameplay only version of this run: Candidate 1 33:00
‪@cinnamoncookies‬’s Any% (Survival, Glitchless) World Record: (58:13) Subnautica - Glitchless Survi...

Eclypsed’s YouTube channel: ‪@Ec1ypsed‬
Eclypsed’s Twitch channel: Twitch: ec1ypsed

woof merch store! https://www.woof.store/

Patreon: Patreon: tomatoanus
Twitch: Twitch: tomatoanus
Twitter: Twitter: tomatoanus
Reddit: Reddit: tomatoanus
Merch: https://www.woof.store/
Shirts: https://teespring.com/stores/tomatoanus
Discord: Discord: discord

SPEEDRUN EXPLAINED Playlist: http://bit.ly/2XMuJmL
SPEEDRUN EXPLAINED Thumbnails Folder: https://bit.ly/3wDRX0A

In this speedrun explained, we break down an Any% speedrun of Subnautica (with glitches and on Survival mode) done by the world record holder, Eclypsed. This run includes glitches and skips, including a movement speed glitch with the Seaglide, an item duplication glitch, and storage exploits. This video serves as explanation of the strategies used by Eclypsed to beat Subnautica in under 30 minutes.

#Subnautica #Speedrun

Drooping Stingers normally deal a bunch of damage over a short amount of time if we bump into them, but don’t deal damage if we touch them while Super Seaglide is active. Similarly, there’s a fauna called Crashfish who typically burst out of their hiding places to crash into you and explode, but don’t do that if we have Super Seaglide.

In short, the stingers ignore us because when Super Seaglide is active, the detectCollision variable in the stingers’ code is disabled, meaning collision with the player is never detected so damage is never dealt.

The Crashfish ignore us because when Super Seaglide is active, the player’s rigidbody velocity is set at 0, and Crashfish are triggered by any rigidbody velocity greater than 0, so since ours is stuck at 0, they don’t trigger (Note: the player’s rigidbody is what allows the player to experience physics)
2 سال پیش در تاریخ 1401/02/07 منتشر شده است.
2,494,350 بـار بازدید شده
... بیشتر