Making an atmospheric incremental game in Godot in 9 days
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For the 57th Godot Wild
For the 57th Godot Wild Jam, I made Flame Forged, an incremental game with a heavy emphasis on lore and atmosphere. Here's a quick mini-devlog containing a few interesting things from my time developing the game.
Text post: https://shaggydev.com/2023/06/05/godo...
Flame Forged: https://theshaggydev.itch.io/flame-fo...
Text post: https://shaggydev.com/2023/06/05/godo...
Flame Forged: https://theshaggydev.itch.io/flame-fo...
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