Prologue (1/2): A Rogue Welcome | Paper Mario: TTYD (Switch) (100% & No Commentary)

Krow's Graveyard
Krow's Graveyard
4.3 هزار بار بازدید - 4 ماه پیش - In this part, we begin
In this part, we begin the game by arriving in the town of Rogueport by Princess Peach's "request". As we arrive, we rescue and befriend an Archeologist Goomba named Goombella and agree to meet with her Professor, Frankly, to learn about the treasure of Rogueport and potentially where Princess Peach went.

Playlist: Paper Mario: The Thousand-Year Door (...
Patreon: https://www.patreon.com/krowsgraveyar...

Collectibles: 6

1. Goombella joins the Party! - 15:25
2. Star Piece #1 of 100 - 22:40
3. Star Piece #2 of 100 - 24:18
4. Star Piece #3 of 100 - 25:45
5. Star Piece #4 of 100 - 29:27
6. Tattle Log Entry #1 of 134 (Gus) - 30:48

---------Additional Info---------

- Star Pieces are one of the various collectibles in the game. They are used as a form of currency to buy rare Badges in the underground. As of the Remake, they also unlock the Art Galleries for each region once we collect every piece in said region.

- Goombella's Tattle Ability allows her to read an enemy's health and other stats for us. This information will cause that enemy's health bar to be permanently shown from now on, and they will also be added to the Tattle Log outside of battle as a sort of collectible. In the original game, there were 124 entries, however in the Remake, there are 134.

- Gus is a sort of roadblock that we have to either pay or defeat to bypass him. Defeating him will get rid of him for good, but he's fairly tough at this stage of the game and I'd recommend not fighting him yet, or at least buying some items if you are inexperienced or rusty. The area beyond him is useless currently as well, so don't feel forced to fight. Gus is also a one-of-a-kind opponent that we will not encounter again, so make sure to get his Tattle Entry! (It's okay if you don't, you can get it from Professor Frankly's Trash Can later, assuming that' still a thing.)

- You'll notice "Stylish" appearing on screen occasionally when I attack. This doesn't do anything at the moment, but in the future it will be used to replenish our special moves much faster. Each attack has a Stylish timing that will be accessible by pressing the A Button at the right time. For example, immediately after Tattling on an enemy with Goombella, while in midair when bouncing off an enemy with Mario's Jump, or immediately after hitting an enemy with Mario's Hammer and immediately as you land from the first Stylish's flip. Again, doing this isn't required, but it can charge your specials faster and that can potentially get you through life and death situations later in the game.
4 ماه پیش در تاریخ 1403/03/03 منتشر شده است.
4,397 بـار بازدید شده
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