Clean Toon Face Shading with Object Normals in Blender

aVersionOfReality
aVersionOfReality
41.6 هزار بار بازدید - 3 سال پیش - UPDATE: Article on implementing Generated
UPDATE: Article on implementing Generated Normals in Unity by @panthavma panthavma.com/articles/shader-blender-to-unity/ Tired of toon shading looking like crap on your model's face? Do you also hate doing Normal and topology editing to fix it? Here's another method! Our mesh Normals are the source of all our shading problems, so let's stop using them! Instead we'll build new, clean Normals out of Object Coordinates and math. This video is an intro to this method of fixing face shading. I have not been working with it long, so expect more videos on this subject and improvements to the setup. (Blender 2.93) Get the project file on Gumroad! ($0): aversionofreality.gumroad.com/l/gfn_shading The Cybergirl Full 3D model file is available in the latest BNPR.org BEER render engine fundraiser pack (it has not been updated with this setup yet): bnpr.gumroad.com/l/BEER6 A discount code for the above pack is available for my Patrons of any level: www.patreon.com/posts/cybergirl-code-53976155 Prop Driver Addon($0): kolupsy.gumroad.com/l/propdriver Social Links: twitter.com/AversionReality www.facebook.com/aversionofreality www.artstation.com/aversionofreality Blog Post: www.aversionofreality.com/blog/2021/9/5/clean-toon… 00:00 - Title info card 00:10 - The problem and solution 02:13 - What we're covering 03:06 - The test setup 03:32 - Understanding Mesh Normals 08:16 - Understanding Object Coordinates 13:35 - The Depth issue 15:24 - Shaping the new Y Normals 18:44 - Shaping X 21:04 - Shaping Z 22:06 - Other shapes 24:28 - The nose 27:51 - Object Coord Rotation issue 32:48 - Accessing attributes 35:02 - Masking the generated Normals 36:11 - Limitations of the method 36:38 - Big deformations 37:49 - The jaw deform 38:54 - Handling other deforms 40:31 - Images for optimization? 41:05 - Do normal maps work? (yes) 42:37 - Note on game engines 43:06 - Setting it up (recap) 46:13 - Special thanks and some turntables 46:51 - Files are available and plz support me
3 سال پیش در تاریخ 1400/06/14 منتشر شده است.
41,698 بـار بازدید شده
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