Baldur's Gate Divine Spell Guide Level 2

Davaeorn
Davaeorn
63.9 هزار بار بازدید - 4 سال پیش - Hi this is the 2nd
Hi this is the 2nd of 7 videos going over every divine spell in the baldur's gate series. This includes spells added from IWD via SCS mod and includes both druid and cleric spells. I play the enhanced edition with SCS on insane difficulty and no saves no reloads so this video is focused on that, but most of what I say applies to core rules unmodded as well. If you are curious about a particular spell I have them ordered here, shoutout to yopimarus for being awesome and doing all the work. S Tier Slow Poison 29:44 Chant 37:54 Hold Person 43:30 Silence, 15' Radius 49:44 A Tier Nothing B Tier Alicorn Lance 1:29 Cure Moderate Wounds 17:06 Wrathing Fog (shaman only) 33:21 Cause Moderate Wounds (see description) C Tier Barkskin 4:20 Beast Claw 8:41 Charm Person or Mammal 13:40 Flame Blade 20:09 Resist Fire and Cold 26:59 Aid 36:00 Spiritual Hammer 53:26 RP Tier Goodberry 22:21 Know Alignment 24:48 Crap Tier Find Traps 18:01 X Tier Draw Upon Holy Might 46:07 If you would like to see me play live, my twitch stream can be found here www.twitch.tv/davaeorn I stream daily starting at 10 am EST. Let me know what you think in the comments, God bless! Edit: This is the fourth time I've made this shit in 3 days, so naturally I forgot something like an absolute ape. Cause moderate wounds is B tier, it's ok, you gotta get in melee but it does actual damage, and it's the only damage spell clerics get at 2, I don't use it ever, but if you needed damage it's all you got.
4 سال پیش در تاریخ 1399/01/16 منتشر شده است.
63,953 بـار بازدید شده
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