Using Composition to Make More Scalable Games in Godot
231.5 هزار بار بازدید -
2 سال پیش
-
Ever heard the phrase "prefer
Ever heard the phrase "prefer composition over inheritance" but don't know what it means with respect to Godot? In this video, I cover how I use composition in my game to create content in an efficient and robust way.
📰 Sign up for my newsletter: https://firebelley.com
📖 Learn Godot with my Udemy courses!
📖 C# Course: https://www.udemy.com/course/create-a...
📖 GDScript Course: https://www.udemy.com/course/create-a...
🎮 Pick up one of my games:
https://store.steampowered.com/search...
https://store.steampowered.com/app/13...
https://firebelley.itch.io/sword-slinger
➡️ Follow me on Twitter: Twitter: firebelley
➡️ Steam: https://store.steampowered.com/search...
➡️ Itch.io: https://firebelley.itch.io/
#Godot #gamedev
📰 Sign up for my newsletter: https://firebelley.com
📖 Learn Godot with my Udemy courses!
📖 C# Course: https://www.udemy.com/course/create-a...
📖 GDScript Course: https://www.udemy.com/course/create-a...
🎮 Pick up one of my games:
https://store.steampowered.com/search...
https://store.steampowered.com/app/13...
https://firebelley.itch.io/sword-slinger
➡️ Follow me on Twitter: Twitter: firebelley
➡️ Steam: https://store.steampowered.com/search...
➡️ Itch.io: https://firebelley.itch.io/
#Godot #gamedev
2 سال پیش
در تاریخ 1401/10/03 منتشر شده
است.
231,595
بـار بازدید شده