Directional Light in Unity - Unity Lighting Tutorial 04
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6 سال پیش
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Notes for You:: Directional Light
Notes for You:: Directional Light in Unity.
- emits an infinite light in a specified direction.
- the emitted light will not get diminish.
- is used to mimic far light.
Example: Sunlight, moonlight, etc.
Note:
- Directional light position does not matter; we can place it wherever we want.
- if required We can place multiple directional lights in the scene.
How to create Directional Light:
- Go to GameObject Menu - Light - Directional light.
Directional Light properties:
Type
- indicates type of light (Directional, Spot, Point, Area)
Color
- indicates the color of the emitted light.
Mode
- indicates whether the light is real time, backed or mixed light.
Intensity
- indicates the brightness of the emitted light.
Indirect multiplier
- indicates the brightness of indirect light.
Shadow type
- indicates whether the light casts hard or soft shadows or no shadows.
Strength:
- indicates opacity of shadows casted.
Resolution:
- indicates resolution of shadows casted.
Bias:
- indicates distance at which shadows casted are pushed away to control false artifacts.
Normal Bias:
- indicate show much shadows casted spread or shrunk to control false artifacts.
Shadow Near Plane: works only for range based lights.
- indicates shadows casted clipping in unit.
Cookie
- indicates the texture mask for a light.
Example: patterned illumination of lights.
Applying Cookie:
- Import star_cookie texture
- Set Texture Type - Cookie
- Set Light Type - Directional
- Set Alpha Source - From Gray scale
- Set Wrap mode - Clamp / Repeat
- Click on Apply Button
- Drag star_cookie to Cookie property of light.
Cookie Size
- indicates the size of texture mask applied to light.
Draw Halo
- Draws a spherical halo at the light's position equal to light range value.
Flare
- Draws a Flare light at the light's position (Sun)
Note: Import Light Flares effects from standard assets
Render mode
- Affects the degree of exactness & performance of lighting
Auto: Rendering mode is determined at run time,
important: rendered at per pixel basis
not important :rendered at per vertex basis
Culling mask
- allows us to select the layer which should not be affected by this light.
=========================================
Follow the link for next video:
Unity Lighting Tutorial 05 - Spot Light in Unity
Spot Light in Unity - Unity Lighting ...
Follow the link for previous video:
Unity Lighting Tutorial 03 - Ambient Light in Unity
Ambient Light in Unity - Unity Lighti...
=========================================
Unity Lighting Tutorials Playlist:-
Unity Lighting Tutorials
=========================================
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Unity Engine Tutorials
Unity Camera Tutorials Playlist:-
Unity Camera Tutorials
Unity Particle System Tutorials Playlist:-
Unity Particle System Tutorials
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Unity Physics System Tutorials
Unity C-Sharp Scripting Tutorials Playlist:-
Unity C# Scripting Tutorials
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- emits an infinite light in a specified direction.
- the emitted light will not get diminish.
- is used to mimic far light.
Example: Sunlight, moonlight, etc.
Note:
- Directional light position does not matter; we can place it wherever we want.
- if required We can place multiple directional lights in the scene.
How to create Directional Light:
- Go to GameObject Menu - Light - Directional light.
Directional Light properties:
Type
- indicates type of light (Directional, Spot, Point, Area)
Color
- indicates the color of the emitted light.
Mode
- indicates whether the light is real time, backed or mixed light.
Intensity
- indicates the brightness of the emitted light.
Indirect multiplier
- indicates the brightness of indirect light.
Shadow type
- indicates whether the light casts hard or soft shadows or no shadows.
Strength:
- indicates opacity of shadows casted.
Resolution:
- indicates resolution of shadows casted.
Bias:
- indicates distance at which shadows casted are pushed away to control false artifacts.
Normal Bias:
- indicate show much shadows casted spread or shrunk to control false artifacts.
Shadow Near Plane: works only for range based lights.
- indicates shadows casted clipping in unit.
Cookie
- indicates the texture mask for a light.
Example: patterned illumination of lights.
Applying Cookie:
- Import star_cookie texture
- Set Texture Type - Cookie
- Set Light Type - Directional
- Set Alpha Source - From Gray scale
- Set Wrap mode - Clamp / Repeat
- Click on Apply Button
- Drag star_cookie to Cookie property of light.
Cookie Size
- indicates the size of texture mask applied to light.
Draw Halo
- Draws a spherical halo at the light's position equal to light range value.
Flare
- Draws a Flare light at the light's position (Sun)
Note: Import Light Flares effects from standard assets
Render mode
- Affects the degree of exactness & performance of lighting
Auto: Rendering mode is determined at run time,
important: rendered at per pixel basis
not important :rendered at per vertex basis
Culling mask
- allows us to select the layer which should not be affected by this light.
=========================================
Follow the link for next video:
Unity Lighting Tutorial 05 - Spot Light in Unity
Spot Light in Unity - Unity Lighting ...
Follow the link for previous video:
Unity Lighting Tutorial 03 - Ambient Light in Unity
Ambient Light in Unity - Unity Lighti...
=========================================
Unity Lighting Tutorials Playlist:-
Unity Lighting Tutorials
=========================================
Watch My Other Useful Tutorials:-
Unity Tutorials Playlist:-
Unity Engine Tutorials
Unity Camera Tutorials Playlist:-
Unity Camera Tutorials
Unity Particle System Tutorials Playlist:-
Unity Particle System Tutorials
Unity Physics System Tutorials Playlist:-
Unity Physics System Tutorials
Unity C-Sharp Scripting Tutorials Playlist:-
Unity C# Scripting Tutorials
=========================================
Every video on my channel is made with Love and Hard work, So don't forget to Like, Comment & Share.
Please do Subscribe, Hit the bell icon & Enjoy Learning. It's FREE.
=========================================
Subscribe to our YouTube channel:-
chidrestechtutorials
Join as Member of our YouTube channel:-
https://www.youtube.com/chidrestechtu...
Become our Patron:-
Patreon: chidrestechtutorials
Visit our Website:-
https://www.chidrestechtutorials.com
Download our Notes from Instamojo:-
https://chidrestechtutorials.myinstam...
Buy our Products on Spring:-
https://chidres-tech-tutorials.creato...
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Google My Business:-
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Twitter:-
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=========================================
Despite my inconsistent uploads; Thanks for being amazing learners and still sticking with me on YouTube.
=========================================
Hash Tags:-
#ChidresTechTutorials #Unity #UnityLightingTutorial
6 سال پیش
در تاریخ 1397/08/30 منتشر شده
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