Quick Guide: Animated cars from Blender to UE5 // Launch Control

Daniel Vesterbaek
Daniel Vesterbaek
11.5 هزار بار بازدید - پارسال - A quick and concise guide
A quick and concise guide to the FBX workflow for importing animation made with Launch Control to Unreal Engine 5.

Join the epic LC community on Discord now:
Discord: discord

Check out Launch Control on BlenderMarket ► https://blendermarket.com/products/la...
or GumRoad ► https://danielvesterbaek.gumroad.com/...

About Launch Control (LC) ►
If you want to make realistic-looking car animations in Blender in no time, LC is the tool for you!

It's built around 3 different parts of the process:
1. Automatic Rigging (One-Click Rigging of 4-wheeled cars)
2. Animation with presets for quick results
3. Physics simulations that bake fast and can be modified in real-time

LC strives to make vehicle animation accessible and eliminates the usual problems you stumble over, when turning your action-sequence dreams into reality (a virtual reality, that is).

The simple interface packs a ton of power and in the "Manual Gearbox" you have a world of customization options to tune LC to your liking.


Check out my other platforms ►
Instagram:                   Instagram: daniel_vesterbaek
Website:                      https://www.danielvesterbaek.com/
Artstation:                   https://www.artstation.com/daniel_ves...
پارسال در تاریخ 1402/03/22 منتشر شده است.
11,555 بـار بازدید شده
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