Mirror Unity Multiplayer: How to register prefabs through script.
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4 سال پیش
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This video I'll be showing
This video I'll be showing one way to register prefabs to Mirrors NetworkManager. If this solution gives problems or errors, instead of adding directly to the list with the .Add() function, try ClientScene.RegisterPrefabe() .
this may not be the most efficient way of doing it but it's what I've found that works.
4 سال پیش
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