Real Time Cinematography: Siggraph 2016 Reveal | News | Unreal Engine
125.4 هزار بار بازدید -
8 سال پیش
-
Winner of the SIGGRAPH 2016
Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, edited and rendered to final quality in minutes, a process that would normally take weeks or months.
This real-time cinematography project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral, with additional support from House of Moves, IKinema, NVIDIA and Technoprops.
Download Unreal Engine 4 | http://www.unrealengine.com.
Follow | Twitter: unrealengine
This real-time cinematography project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral, with additional support from House of Moves, IKinema, NVIDIA and Technoprops.
Download Unreal Engine 4 | http://www.unrealengine.com.
Follow | Twitter: unrealengine
8 سال پیش
در تاریخ 1395/05/05 منتشر شده
است.
125,470
بـار بازدید شده