Real Time Cinematography: Siggraph 2016 Reveal | News | Unreal Engine

Unreal Engine
Unreal Engine
125.4 هزار بار بازدید - 8 سال پیش - Winner of the SIGGRAPH 2016
Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, edited and rendered to final quality in minutes, a process that would normally take weeks or months.

This real-time cinematography project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral, with additional support from House of Moves, IKinema, NVIDIA and Technoprops.

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8 سال پیش در تاریخ 1395/05/05 منتشر شده است.
125,470 بـار بازدید شده
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