[COMMENTARY] Deus Ex Ultimate Run (Segmented) - 1:41:56

PancakeTaicho
PancakeTaicho
19.8 هزار بار بازدید - 4 سال پیش - A no-commentary version of this
A no-commentary version of this video is available here: [NO COMMENTARY] Deus Ex Ultimate Run ...

ULTIMATE RUN RULES:

-No consumable items*
-No weapons
-No augmentations (not even the flashlight)
-All skills are set to untrained before the start of the game**
-No skill point upgrades during the game
-No spending money
-No repair bots
-No healing
-No glitch or exploit abuse
-No using passcodes or logins without acquiring them in-game first
-Realistic Difficulty

*No consumable items: In the original Alginon Run, Alginon has a rule of holding no inventory whatsoever. I decided to loosen that rule to allow holding inventory since it doesn't affect gameplay either way, and there is at least one and possibly two instances in a speedrun where you will pick up weapons as a side effect of looting corpses for necessary nanokeys. I throw away extra inventory anyway so as to not accidentally select a weapon/item when trying to pull out the nanokey ring. HOWEVER, when dropping items you must be careful not to alert/manipulate nearby guards. This would count as using items. Also, holding explosives to pass the explosives check in the return the Hell's Kitchen (before the PRCS Wall Cloud level) also counts as using items.

**All skills are set to untrained before the start of the game: The game begins with every skill untrained except the pistol skill, which is set to trained. If you untrain the pistol skill at the start of a new game the game will detect it and set the pistol skill back to trained when you start. The pistol skill is the only skill allowed to remain trained since it's impossible to untrain it. All other skills must remain untrained.

Twitch: twitch.tv/pancaketaicho
4 سال پیش در تاریخ 1399/10/10 منتشر شده است.
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