Katana Zero (BLIND PLAYTHROUGH) -- Episode 5

lil indigestion
lil indigestion
734 بار بازدید - 2 سال پیش - In this series, Ryan plays
In this series, Ryan plays the wonderful Katana Zero... blind! Follow along for an incredible storytelling experience from one of the best indie games I've ever played.

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Katana Zero is a 2019 platform game created by indie developer Justin Stander. Set in the dystopian neo-noir metropolis of New Mecca, it follows Subject Zero, a katana-wielding assassin with amnesia who can slow down time and predict the future; Zero must unravel his past while completing assassination contracts. Katana Zero features side-scrolling hack-and-slash gameplay in which the player attempts to kill all enemies in a level without being hit. The player uses Zero's abilities to manipulate time, dodge attacks, and take advantage of environmental hazards. Outside the main gameplay, the player converses with non-player characters through dialogue trees.

Stander began working on Katana Zero in 2013 and developed it using the GameMaker Studio 2 game engine. The development was prolonged and Stander worked mostly alone, although he recruited artists to design the visuals and musicians Bill Kiley and Thijs "LudoWic" Lodewijk to compose the synthwave soundtrack. Katana Zero was published on April 18, 2019. It sold 500,000 copies in less than a year and received positive reviews. Critics praised the gameplay—which they favorably compared to Devolver's Hotline Miami (2012)—and the visuals, writing, and music.
2 سال پیش در تاریخ 1401/04/12 منتشر شده است.
734 بـار بازدید شده
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