[Granblue Fantasy] Siegfried Solo Wind Paladin w/ Yukata Vampy / [グラブル] ジークフリートHLソロ 風パラディン 浴衣ヴァンピィ

Lemstar
Lemstar
6.6 هزار بار بازدید - 11 ماه پیش - Good use case for the
Good use case for the delay portion of the autonuke.

Between Charlotta as a battery and boss ougis further shortening cooldown, Vampy has very good uptime on her buffs. In addition to Charlotta's double delay per ougi, this means that outside of the triggers, the boss just about never hits full diamonds after turn 10 even with Vampy filling three beads at a time. The upside of this is that managing defensive cooldowns is much less important; there's no need to have a full cut available for the big ougi. The downside is that this also means that the boss is at high stacks of the supplemental buff for virtually the whole raid, which is kind of annoying since the frontline doesn't have a ton of healing and the supplemental blows right through all the defense from Settes.

Unboosted progression key on Opus mainhand is an extra layer of echoes since Korwa's not around to provide those in this setup. The setup does suffer quite a bit to the damage cap stack since it doesn't have autonukers to pierce through, so having an extra source of damage to get under that is helpful, and the unboosted stamina mod it's replacing is inconsequential anyway. The Ultima heal key was overkill, but at the same time, the grid barely matters because of that aforementioned damage cap buff.

Yatima's not deterministic here, but as a third buncle she's good enough. Cutting Beelzebub would have done the trick, but 100% earth cut uptime didn't feel necessary anyway.

The first few turns before Charlotta's done ramping are slightly tricky. I did implode a couple of attempts pressing Vampy 2 the second time it was off cooldown and having an ougi to deal with early, but that's as hard as it got. The rest of the run's just about pressing the buttons as they light up and keeping a buncle buff active. There's a bit of extra value to get out of saving big damage turns for zero scale stacks, but that also doesn't happen again after 50% or so.

I think not needing to worry about the potential of raid wipes from the ougi makes this an easier setup to execute than the Enyo-based comps I last tried. The occasional Manigance auto turn with insufficient coverage can still prove threatening, but that's really the only way to screw up.

0:00 100%
6:56 75%
13:08 50%
20:30 25%
11 ماه پیش در تاریخ 1402/06/05 منتشر شده است.
6,638 بـار بازدید شده
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