Culling with NVIDIA Mesh Shaders

Computervisualistik Koblenz
Computervisualistik Koblenz
2.9 هزار بار بازدید - 4 سال پیش - Zusätzliches Video:    • 
Zusätzliches Video:    • Culling with NVIDIA Mesh Shaders - An...   This project studies the possibilites and challenges of NVIDIA Mesh Shaders. With custom meshlet based backface and frustum culling a comparison between Mesh Shader, Compute Shader and standard Vertex Shader is conducted to evaluate possible performance gains, pitfalls and obstacles. The source code is available on GitHub: github.com/nicoell/Culling-with-Mesh-Shaders
4 سال پیش در تاریخ 1399/04/20 منتشر شده است.
2,970 بـار بازدید شده
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