Contra (Famicom) Playthrough, Translated - NintendoComplete
119.3 هزار بار بازدید -
6 سال پیش
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A playthrough of Konami's 1988
A playthrough of Konami's 1988 run-and-gun shooter for the Nintendo Famicom, Contra.
This is the original Japanese version of Contra/Probotector that has been patched to translate all of the in-game text to English. For information on this translation and for download links for the patch, head over to
https://www.romhacking.net/translatio...
Please note that the title, in both English and Japanese, is Contra. It is not, and has never been, named Gryzor as many internet sources mistakenly claim.
There are a number of big differences between the US and Japan versions of the title, and I thought it would be cool to give you guys a look at the stuff that we never saw in the American release.
The US version did not make use of Konami's custom VRC2 memory-mapper and it shipped on a 1 megabit cart, which was only half the size of the Famicom cartridge's ROM capacity. As a result it is missing many assets and special effects that were present in the original. The title screen in this version is animated, and it now features an intro cutscene. Each of the stages are now introduced with a map screen (similar to what Ghosts 'n Goblins shows), after each boss is destroyed a short text message summarizes your progress, and the ending is slightly different.
There are also several changes to the stage backgrounds. The trees blow around in the wind during the first and fifth stages, stage 5 features a blustery snowstorm that does a good job of obscuring bullets, the waterfalls in stage 3 are more elaborately animated, and the organs than make up the alien lair now squirm and pulse, making it far more disturbing to look at than it was in the NES game. There are some other minor changes throughout, but these that I've listed here are the biggies.
The game plays the same as it always did, but the number of differences made to the presentation make it a pretty neat novelty for anyone that only ever played the American release. Contra is great, no matter which version you are playing, but this one is easily my favorite of the three.
_
No cheats were used during the recording of this video.
NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
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This is the original Japanese version of Contra/Probotector that has been patched to translate all of the in-game text to English. For information on this translation and for download links for the patch, head over to
https://www.romhacking.net/translatio...
Please note that the title, in both English and Japanese, is Contra. It is not, and has never been, named Gryzor as many internet sources mistakenly claim.
There are a number of big differences between the US and Japan versions of the title, and I thought it would be cool to give you guys a look at the stuff that we never saw in the American release.
The US version did not make use of Konami's custom VRC2 memory-mapper and it shipped on a 1 megabit cart, which was only half the size of the Famicom cartridge's ROM capacity. As a result it is missing many assets and special effects that were present in the original. The title screen in this version is animated, and it now features an intro cutscene. Each of the stages are now introduced with a map screen (similar to what Ghosts 'n Goblins shows), after each boss is destroyed a short text message summarizes your progress, and the ending is slightly different.
There are also several changes to the stage backgrounds. The trees blow around in the wind during the first and fifth stages, stage 5 features a blustery snowstorm that does a good job of obscuring bullets, the waterfalls in stage 3 are more elaborately animated, and the organs than make up the alien lair now squirm and pulse, making it far more disturbing to look at than it was in the NES game. There are some other minor changes throughout, but these that I've listed here are the biggies.
The game plays the same as it always did, but the number of differences made to the presentation make it a pretty neat novelty for anyone that only ever played the American release. Contra is great, no matter which version you are playing, but this one is easily my favorite of the three.
_
No cheats were used during the recording of this video.
NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
Visit for the latest updates!
Facebook: 540091756006560
Twitter: nes_complete
6 سال پیش
در تاریخ 1397/09/17 منتشر شده
است.
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