[Trials Fusion FMX] High Society - 917,004 (PC World Record)

Waistless
Waistless
3.3 هزار بار بازدید - 9 سال پیش - Last record I'll grind for
Last record I'll grind for a good while now, unless someone on PC starts really competing. 1 million is definitely possible on this track with better trick timings (a few multipliers were barely missed in this run).

Run notes:
--going up + underdog + going to hell + superman--
Lean back at the start before the launch, should give a nice position for an immediate going up, with enough time for the rest of the tricks here.
--front superman flip + going to heaven--
The key here is to lean forward at the jump right into the superman, then shift the right stick into a down-right position when bike is about to hit a vertical position for the next trick will consistently give you a going to heaven.
--back coffin flip--
The approach for this jump is important. As you land the previous trick, slow yourself down a bit by tapping break after landing, then start accelerating up. This should give you a solid jump and landing into the dip for the following trick. Also, to prevent the riders legs from flailing around after the coffin, figure out a good left right left movement on the left stick to quickly return the rider to his bike. Will take a bit of practice.
--back going to heaven flip--
Also takes a lot of practice. Assuming you got a good driving line from the previous jump, there should be barely enough airtime to get this. Try and lean as far back as you possibly can whilst still being able to do going to heaven, to get enough time to complete the flip.
--driller + front going to heaven flip + bow--
As you ride up the ramp, be leaning back but don't hold the lean back, you'll get an easy wheelie, into a good position to start the driller. Make sure the going to heaven is started before flipping, so the fmx system counts the trick as "front going to heaven flip".
--back going up flip + ruler--
Simple set I've used in a number of my fmx runs, just find the right circular movement on the right stick that will get a good transition.
--polevault + dead body + kiss of death--
It can be a bit random whether or not you get enough airtime for this. Just try and land as smoothly from previous jump as you can, always accelerating and hopefully there will be enough airtime.
--front going up flip + front underdog flip--
Hardest part of the run, very tricky. The key is to lean forward as you exit the ramp, but not too far forward that you will do a superman instead of going up. As you complete the going up flip, you need to immediately shift the right stick LEFT, which will pull you into an underdog or a going to hell flip depending on the timing, either is fine. Then as you end the underdog/goingtohell flip, you may need to start fapping (holding accelerate while tapping brake) to flip fast enough to land the set.
--slash--
Last remaining spare single trick, a smooth landing from the previous set will give you enough airtime
--front coffin flip--
Again, keep the driving line smooth should get enough airtime. Coffin flips will require practice to get consistent.
--coffin + proud hero--
After finishing the coffin flip from the previous jump, try to bunny hop from the launcher, this gives you a bit more airtime, enough to do this set. Try to do some wheelies or endos at the end here for extra points.
9 سال پیش در تاریخ 1394/03/05 منتشر شده است.
3,362 بـار بازدید شده
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