Baking/Calculating vector displacements in Xnormal for use in Modo
17.3 هزار بار بازدید -
13 سال پیش
-
This Video walks you through
This Video walks you through creating a vector displacement in xnormal from Multi-res sculpting in Modo for use in Modo.
This mini-tut requires Xnormal which can be downloaded at:
http://www.xnormal.net
Mudbox can also be incorporated into this workflow. I will be adding an additional video incoporating Mudbox.
If you have any questions please post them at:
http://forums.luxology.com/discussion...
This mini-tut requires Xnormal which can be downloaded at:
http://www.xnormal.net
Mudbox can also be incorporated into this workflow. I will be adding an additional video incoporating Mudbox.
If you have any questions please post them at:
http://forums.luxology.com/discussion...
13 سال پیش
در تاریخ 1390/07/03 منتشر شده
است.
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