Volumetrics: Introduction to ray marching | Tutorial
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Let’s get our heads in
Let’s get our heads in the clouds! In this tutorial, you’ll learn how to construct a cloud in Unity in three stages.
If you want to follow along with this video, download the project from GitHub: https://github.com/NikLever/Unity-URP...
This tutorial comes from a recipe featured in our "Recipes for popular visual effects using the Universal Render Pipeline” e-book: https://on.unity.com/3OMqfbD
Timestamps:
0:00 Intro
0:28 Cloud construction
1:21 Create a simple sphere within the boundaries of a cube mesh
2:00 Use 3D textures to define the cloud shape
6:11 Add lighting to create cloud highlights and shadows
#unity #gamdev #URP
If you want to follow along with this video, download the project from GitHub: https://github.com/NikLever/Unity-URP...
This tutorial comes from a recipe featured in our "Recipes for popular visual effects using the Universal Render Pipeline” e-book: https://on.unity.com/3OMqfbD
Timestamps:
0:00 Intro
0:28 Cloud construction
1:21 Create a simple sphere within the boundaries of a cube mesh
2:00 Use 3D textures to define the cloud shape
6:11 Add lighting to create cloud highlights and shadows
#unity #gamdev #URP
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