Harnessing Light with URP and the GPU Lightmapper | Unite Now 2020

Unity
Unity
109.9 هزار بار بازدید - 4 سال پیش - In this video, you'll gain
In this video, you'll gain an understanding of how lights and shadows work in the Universal Render Pipeline, as well as how to set up a scenario with a mix of real-time shadows, Light Probes, and baked GI.

Speaker:
Ciro Continisio

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00:00 - Intro and agenda
01:33 - Universal Render Pipeline
02:42 - Realtime lighting strategy
04:40 - Shadow quality, cascades
13:36 - Baked lighting strategy
18:54 - Explanation of lightmapping
22:44 - Filtering and Charts
28:46 - UVs
35:50 - Iterating on the right settings
37:56 - Mixed lighting
43:02 - Light Probes
51:44 - Reflection Probes
56:25 - Wrap-up
4 سال پیش در تاریخ 1399/05/01 منتشر شده است.
109,937 بـار بازدید شده
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