Unity Shader Graph Basics (Part 8 - Scene Intersections 1)

Daniel Ilett
Daniel Ilett
3.4 هزار بار بازدید - 3 ماه پیش - Many shader effects rely on
Many shader effects rely on detecting the intersection between the mesh being rendered and other objects in the scene. In this tutorial, I break down exactly how to detect those intersections and use the technique to create a basic ambient occlusion effect in screen-space.

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
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👇 Download the project on GitHub: https://github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: https://danielilett.com/2024-05-21-tu...

🍃 Get the grass texture: https://ambientcg.com/view?id=Grass001
🧱 Get the rock mesh: https://sketchfab.com/3d-models/rocks...
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✨ Grab Snapshot Shaders Pro or Hologram Shaders Pro here (affiliate): https://assetstore.unity.com/publishe...

📚 Get a copy of my shader book here (affiliate): http://www.dpbolvw.net/click-10074214...
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