Shining Force Review! (Genesis) - The Game Collection!

SuperDerek RPGs
SuperDerek RPGs
70 هزار بار بازدید - 6 سال پیش - SuperDerek Reviews Shining Force with
SuperDerek Reviews Shining Force with Daria Plays RPGs!
Subscribe to Daria's channel: dariaplaysrpgs

In this Shining Force review, Daria and SuperDerek examine the history of Sonic Software Planning and the Shining Series, starting with Shining Force, the strategy-RPG that's perfect for beginners!

Welcome back to The Game Collection! Today I’d like to show some love to a special Square RPG that doesn’t always get the appreciation it deserves, Final Fantasy Mystic Quest!
What? No, not that crap. Review something good. Something, Sega.
Wait, Daria? But where are you?
It’s doesn’t matter. Just review Shining Force.
But-
NOW!
Ok, ok. The Sega Genesis doesn’t tend to get much love on my channel, which is a real shame! The console isn’t usually the first console people think of when talking about RPGs but it’s actually a very competent system! I also haven’t given much love to Strategy RPGs either, which is another problem. And lastly, Daria is an awesome YouTuber that you should check out, so I guess we’re killing 3 birds with one stone and doing a collaborative review of Shining Force?
Damn skippy we are.
In ages long forgotten, Sega first party developer Sonic! Software Planning (who, despite the name, never actually software planned any Sonic titles) teamed up with Climax Entertainment to produce an almost Saturday morning cartoon take on the Wizardry school of Dungeon crawling RPGs. Shining in the Darkness was a success and they immediately followed it up with the similarly styled tactical RPG, Shining Force. Thus the concept of the Shining series was born, a slew of RPGs with different mechanics united by a single universe and cohesive art style. However the project fell apart during production of the action RPG, Shining Rogue in which Climax essentially grabbed their developmental ball and went home. Shining Rogue was rebranded LandStalker and Sonic! Software Planning took complete creative control of the Shining series with Shining Force 2 and onwards. Later they’d change their name to Camelot Software and develop five more Shining RPGs for the Sega Saturn before they ditched Sega for Nintendo and became “that company who makes those Mario sports games and oh. GoldenSun.” And Climax? They too left Sega to develop the Stalker series before disbanding and rebranding as Matrix Software and developing the best darn Zelda clone in existence, Alundra. But that’s another- where was I? Oh. Right. RIP Shining Force, your light burned bright but short.

#shiningforce
6 سال پیش در تاریخ 1397/04/29 منتشر شده است.
70,049 بـار بازدید شده
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