The Making of - River of Grass Exhibition by Formula D interactive
12.1 هزار بار بازدید -
6 سال پیش
-
Behind the scenes and the
Behind the scenes and the making of the River of Grass exhibition for Patricia and Phillip Frost Museum of Science.
The Golden A’ Award winning interactive River of Grass exhibit is a large room stuffed from floor to ceiling with technology to give young children and their parents the experience of a fully animated interactive day in the Everglades. We used 16 projectors and 7 networked motion detectors to control procedural animations in the custom C++ 3D application, we believe we pushed the boundaries of interactive virtual reality for museums.
Follow the links next to the team-members’ names to get a better understanding of their respective roles:
Creative Direction: Michael Wolf (Interview: Michael Wolf - River of Grass Exhibit... )
Project Manager: Nicole Bester
Project account manager: Marco Rosa
Interaction Design: Michael Wolf, Andries Odendaal, Linley Rall, Scott Chapman
Lead developer: Andries Odendaal (Interview: Video )
Tracking developer: Jenifer Cohen (Interview: Jennifer Cohen - River of Grass Everg... )
Art direction: Andries Odendaal
Graphic Design: Jean-Jacques Rossouw
Storyboards: Scott Chapman, Linley Rall
3D animation producer: Linley Rall
Prop Designer: Johan du Toit
3D scenography: Jonathan Du Toit
Project concept & Illustration: Design I/O (Interview: Video )
AV Systems: Digital Fabric (Interview: Video )
3D animation: Black Ginger (Interview: Video )
Sound design: Sound Foundry (Interview: Video )
Watch this video: River of Grass: Virtual Reality Inter...
Or visit our website for more: https://www.formula-d.com/projects/vi...
The Golden A’ Award winning interactive River of Grass exhibit is a large room stuffed from floor to ceiling with technology to give young children and their parents the experience of a fully animated interactive day in the Everglades. We used 16 projectors and 7 networked motion detectors to control procedural animations in the custom C++ 3D application, we believe we pushed the boundaries of interactive virtual reality for museums.
Follow the links next to the team-members’ names to get a better understanding of their respective roles:
Creative Direction: Michael Wolf (Interview: Michael Wolf - River of Grass Exhibit... )
Project Manager: Nicole Bester
Project account manager: Marco Rosa
Interaction Design: Michael Wolf, Andries Odendaal, Linley Rall, Scott Chapman
Lead developer: Andries Odendaal (Interview: Video )
Tracking developer: Jenifer Cohen (Interview: Jennifer Cohen - River of Grass Everg... )
Art direction: Andries Odendaal
Graphic Design: Jean-Jacques Rossouw
Storyboards: Scott Chapman, Linley Rall
3D animation producer: Linley Rall
Prop Designer: Johan du Toit
3D scenography: Jonathan Du Toit
Project concept & Illustration: Design I/O (Interview: Video )
AV Systems: Digital Fabric (Interview: Video )
3D animation: Black Ginger (Interview: Video )
Sound design: Sound Foundry (Interview: Video )
Watch this video: River of Grass: Virtual Reality Inter...
Or visit our website for more: https://www.formula-d.com/projects/vi...
6 سال پیش
در تاریخ 1397/02/13 منتشر شده
است.
12,129
بـار بازدید شده