Unreal Engine Helicopter Flying #17 - IR Flares Niagara Particle

CodeLikeMe
CodeLikeMe
13.9 هزار بار بازدید - 3 سال پیش - Project Files:
Project Files: www.patreon.com/posts/60329711 . In this episode of the Unreal engine helicopter flying system, I am going to implement a Niagara particle for IR (Infrared) flares. IR flares are used in helicopters to avoid getting hit by locked missiles which follows heat signatures. The flare will have a very bright head followed by a white smoke trail. Later on, we will be integrating these particles into our helicopter flying system. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third-person shooter series:    • Unreal engine TPS series   Join this channel to get access to perks: youtube.comhttps://www.seevid.ir/fa/result?ytch=UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : www.facebook.com/gamedevelopersclub/ Follow me on twitter : twitter.com/CodeLikeMe2 Follow me on reddit : www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev
3 سال پیش در تاریخ 1400/10/16 منتشر شده است.
13,999 بـار بازدید شده
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