Marathon Phoenix 1.4.2 #08 Shades of Gray (all kills/skulls) by ReaperAA, 2023-09-29

Marathon Vidmaster Challenge & Occasional Metal
Marathon Vidmaster Challenge & Occasional Metal
195 بار بازدید - 3 ماه پیش - Recorded with 1.4.1; rendered with
Recorded with 1.4.1; rendered with 1.4.2’s new weapon and landscape plugins. (1.4.2 and 1.4.1 are otherwise identical.) I also rendered this video with a monster health display script (coded by aperturegrillz, with bug fixes by me). As in previous videos, the script wasn’t active when Reaper played the level, but we both agreed that it provides enough useful information to viewers to be worth using when I encoded the replay.

Speaking of which, I’d already made new, higher-res monster health numbers for Apotheosis X and Tempus Irae Redux over the past few days and was absolutely flabbergasted with how much of an aesthetic difference that made, so I also redid Phoenix’s. Since I was already editing their appearance, I chose to redo their coloring to make it match Eternal’s, Tempus Irae Redux’s, and the Apotheosis X script’s, thus:

Orange = hostile monster
Green = berserk monster
Cyan = friendly monster
Magenta = damage number

My previous Phoenix videos used red for both berserk monsters and damage numbers and green for non-berserk monsters of all alignments. I apologize if the change is jarring, but I figured it would be better to keep my videos of all scenarios consistent with each other going forward.
3 ماه پیش در تاریخ 1403/02/02 منتشر شده است.
195 بـار بازدید شده
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