Classic WoW RFD Small Radiant Shard farm
6.6 هزار بار بازدید -
5 سال پیش
-
Gehennas EU 2019 09 30Hello,
Gehennas EU 2019 09 30
Hello, so I have been holding off from publishing this video in large part due to a few concerns I have with it.
First; it absolutely requires enchanting and more finesse than other videos on paladin gold making/instance running, the 2nd pack I pull at the start is technically unecessary, you can skip that but everyone is prone to mistakes, same goes with pulling the mob pack along with Glutton, you can be faster/slower and time his patrol path better, to catch him without mobs.
Second; It's not predictable income, while over time (100+ runs) you will probably be able to pinpoint exactly how much gold you'll make/run, you can lose out heavily on RNG by having 2 greens dropping instead, going from 9g/run to 4g/run.
Third; It's almost completely dependant on your servers economy, what patch/phase you're currently in. I predict this method will raise a lot more in patch 3+ with BGs, but it's volatile since that might also mean more level 60s farming these. Right now the price on my realm fluctuates between 3,10g to 2,50g which might offset any gain you make by beating the clock.
Other concerns are, you lose gold by not having a character to reset the instance with, meaning going for Mordresh is a time & gold loss, without herbalism you lose a lot of potential gold in doing this.
Hello, so I have been holding off from publishing this video in large part due to a few concerns I have with it.
First; it absolutely requires enchanting and more finesse than other videos on paladin gold making/instance running, the 2nd pack I pull at the start is technically unecessary, you can skip that but everyone is prone to mistakes, same goes with pulling the mob pack along with Glutton, you can be faster/slower and time his patrol path better, to catch him without mobs.
Second; It's not predictable income, while over time (100+ runs) you will probably be able to pinpoint exactly how much gold you'll make/run, you can lose out heavily on RNG by having 2 greens dropping instead, going from 9g/run to 4g/run.
Third; It's almost completely dependant on your servers economy, what patch/phase you're currently in. I predict this method will raise a lot more in patch 3+ with BGs, but it's volatile since that might also mean more level 60s farming these. Right now the price on my realm fluctuates between 3,10g to 2,50g which might offset any gain you make by beating the clock.
Other concerns are, you lose gold by not having a character to reset the instance with, meaning going for Mordresh is a time & gold loss, without herbalism you lose a lot of potential gold in doing this.
5 سال پیش
در تاریخ 1398/07/08 منتشر شده
است.
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