Reflection-based scattering in ODEON Room Acoustics Software

ODEON Room Acoustics Software
ODEON Room Acoustics Software
1.6 هزار بار بازدید - 3 سال پیش - Learn how ODEON calculates scattering
Learn how ODEON calculates scattering due to both roughness and diffraction. **Press 'C' for subtitles. Para Español, active subtítulos y vaya a los ajustes.**

Researched and developed specifically for application in ODEON, the reflection-based scattering method allows to calculate scattering not only due to surface roughness via the scattering coefficient, but also takes into account other factors: diffraction due to surface dimensions, angle of incidence, distance to surface edges, and incident path length.

0:00 Intro
0:16 Specular reflection vs scattering
1:10 Causes of scattering
2:24 Scattering due to surface roughness
3:30 Calculation of scattering
4:39 Visual examples of scattering
6:16 Modeling curved surfaces (domes)
7:08 Disabling reflection-based scattering
7:41 Outro

Learn more about ODEON and download the free trial at our website: http://odeon.dk

ODEON is a software for simulation and measurements of room acoustics, and is the preferred software by acoustic engineers and architectural consultancy firms. You can model sound sources ranging from point sources with directivities to large industrial machines, visualize acoustics with ray tracing, billiard balls, and color grids, and even listen to the simulated acoustics in your room with auralisations. ODEON is the optimum acoustic design tool when working with concert hall and auditorium acoustics, industrial and restaurant noise, and PA system design. The video tutorials in this channel will explain the basics of room acoustics analysis using ODEON.
3 سال پیش در تاریخ 1400/08/13 منتشر شده است.
1,601 بـار بازدید شده
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