Coding Challenge #132: Fluid Simulation

The Coding Train
The Coding Train
638.6 هزار بار بازدید - 6 سال پیش - In this video, I follow
In this video, I follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s "Real-Time Fluid Dynamics for Games" algorithm and code in Processing (Java). Code: https://thecodingtrain.com/challenges...

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References:
💾 GitHub Issue: https://github.com/CodingTrain/Rainbo...
💻 Real-Time Fluid Dynamics for Games: http://www.dgp.toronto.edu/people/sta...
💻 MSAFluid: https://www.memo.tv/msafluid/
💻 Lily Pad: https://github.com/weymouth/lily-pad
📓 Fluid Simulation for Dummies: https://mikeash.com/pyblog/fluid-simu...

Videos:
🎥 Why Laminar Flow is AWESOME: Why Laminar Flow is AWESOME - Smarter...
🎥 What DO we know about turbulence?: Why 5/3 is a fundamental constant for...
🚂 Perlin Noise: Perlin Noise in p5.js
🔴 Livestream Archive: Coding Train Live  167: Bouncing DVD ...

Related Coding Challenges:
🚂 #24 Perlin Noise Flow Field: Coding Challenge #24: Perlin Noise Fl...
🚂 #102 2D Water Ripple: Coding Challenge 102: 2D Water Ripple
🚂 #103 Fire Effect: Coding Challenge #103: Fire Effect

Timestamps:
0:00 Introduction
0:59 Topic suggestion from deardanielxd
3:30 Mike Ash's "Fluid For Dummies" thesis
6:42 Incompressible fluid
8:45 Velocity field
9:12 Density of dye
11:14 Port the code to Processing
15:47 addDensity() function
19:34 Diffuse
23:35 Project
25:52 Advect
30:17 Set bounds
33:05 Mirror velocity in edge layers
36:19 Time set function
38:58 Render the density
44:10 Add fade
46:40 Add perlin noise
48:00 Add Pvector
50:35 Recap and next steps
52:22 Adjustments to code

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

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🔗 p5.js: https://p5js.org
🔗 p5.js Web Editor: https://editor.p5js.org/
🔗 Processing: https://processing.org

📄 Code of Conduct: https://github.com/CodingTrain/Code-o...

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#fluidsimulation #turbulentfluidflow #processing
6 سال پیش در تاریخ 1397/11/23 منتشر شده است.
638,672 بـار بازدید شده
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